cristian Geschrieben August 11, 2019 at 16:02 Geschrieben August 11, 2019 at 16:02 I have a motor connected to a silent stepper set to a generic basic configuration, step resolution, speed ramping (acceleration and deceleration) and velocity. The stepper is being told to travel x steps (using SetTargetPosition in C#).How do you calculate travel time T? (How do you know how long it will take for the motor to reach the target?) Note: travel time T needs to account for acceleration, deceleration and when the motor travels with full velocity. Zitieren
Nic Geschrieben August 12, 2019 at 13:18 Geschrieben August 12, 2019 at 13:18 Very interesting issue, never thought about to calculate estimated time of arrival, but would be fine to have it. My first clue would be to use the callback AllDataCallback Ref.:https://www.tinkerforge.com/en/doc/Software/Bricks/SilentStepper_Brick_CSharp.html#callbacks It returns also remaining steps and current velocity [steps/s] that gives y a rough base to calculate the time?! By callback NewStateCallback y could differenciate more precisly between (de)acceleration- and run state. Zitieren
cristian Geschrieben September 26, 2019 at 12:40 Autor Geschrieben September 26, 2019 at 12:40 Thanks for the reply @Nic! You can calculate time using step resolution, velocity and remaining steps but this calculation does not account for acceleration and deceleration. Motors accelerate and decelerate different based on the speed ramping values. I found these formulas and I am currently using them but it's still not precise and I think I am not accounting for the speed ramping values correctly. Zitieren
mjair23 Geschrieben October 28, 2019 at 09:43 Geschrieben October 28, 2019 at 09:43 time of arrival will always have to account with the number of resources met along the grid lines. or am i missing something Zitieren
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